Graphic Interface for the XtoMdl tool
Microsoftï¿½s FSX sdk provided developers with all the tools needed for scenery and/or aircraft creation for Flight Simulator X, but they were designed for the intermediate up to the expert coder and not for the casual (in most cases) freeware developer who creates aircraft as a hobby. Even as in the FSX SDK there are Gmax plug ins tools(export tools)which are easy to use, most if not all 3DSMAX users stumble with the fact that the export process from a .X file into a full animated .mdl using the XtoMdl tool is a rather complex process for those without basic coding knowledge.
Razbam's XtoMdlGUI solves this just by a single installation, all you have to do ONCE is to fill the required fields needed for creating the command:
a. XtoMdl.exe Path:
This field tells the program where the XtoMdl.exe file is located. If the field reads , it means that it has not been set. To set the field click the button at the right, an Open File dialog window will appear and you will be able to search for the file. Note: The dialog will specifically search for the XtoMdl.exe file by name, if the tool has been renamed the dialog will not find it.
b. Animation Dictionary Path:
This field tells the program where to find the model definition file that is to be used for animations. By default the filename is modeldef.xml. If the field reads , it means that it has not been set. To set the field click the button at the right, an Open File dialog window will appear and you will be able to search for the file.
The program won't create the XtoMdl command as long as any of these fields read (meaning that they are not set).
1. You must input the Path and Filename of your model .X file. You can either type the full path in the textbox or click on the button at the right to search for it. If this field is blank, the compile command won't be generated.
2. You need to set the compilers switches that you want to use:
3. You are ready to click the button Compile. It will generate a command string that will be sent to the XtoMdl.exe tool. When the tool has run, the program will determine whether the conversion was successful or not.
The product is one purchase only, no license needed for either freeware or pay ware developers.